Dec 29, 2017

Suzy Cube Update: December 29, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
Kind of a non-update this week, as I've spent very little time at my desk. For what it's worth, here is what I did get done.

Dec 22, 2017

Suzy Cube Update: December 22, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
Oh, system updates... Why must you always be so aggravating!? I've been downloading updates all week, and let me tell you, on this internet connection, it's not great!

Dec 15, 2017

Suzy Cube Update: December 15, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
Holiday party to go to this afternoon, so I will keep this brief. Long story short, more Special World level design and social and analytics integration.

Dec 8, 2017

Suzy Cube Update: December 8, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
Gotta make this one quick as I need to help my wife with some last minute stuff for an Embassy reception this afternoon.

Dec 1, 2017

Suzy Cube Update: December 1, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
A great week for Special World level design progress! Reviving a couple of shelved designs allowed me to get a healthy head start on adding two more levels to the Special World roster.

Nov 24, 2017

Suzy Cube Update: November 24, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
Plans!? Who needs 'em!? Unfortunately, it looks like the social API stuff on Noodlecake's side isn't quite ready for integration, so I concentrated on level work this week.

Nov 17, 2017

Suzy Cube Update: November 17, 2017

#SuzyCube #gamedev #indiedev #madewithunity @NoodlecakeGames 
I spent most of this week setting up support for achievements and leaderboards while setting aside a little time for some work on more Special World levels.

Nov 10, 2017

Suzy Cube Update: November 10, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
More work on Special World levels this week, along with the usual bug fixes and minor improvements.

Nov 3, 2017

Suzy Cube Update: November 3, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
So many distractions! Cleaning up after our party last weekend coupled with some training at the Embassy means Suzy didn't get the full love she deserves this week. That being said, let's have a look at what I did get around to.

Oct 27, 2017

Suzy Cube Update: October 27, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Another shorty this week. Small improvements and rewriting a better version of something which worked ok before.

Oct 20, 2017

Suzy Cube Update: October 20, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Last week in Canada, so this update's gonna be pretty short, but I did squeeze tiny bits of work in here and there.

Sep 29, 2017

Suzy Cube Update: September 29, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
This week did NOT go as planned! We've been plagued with internet troubles since a power outage last Sunday, derailing much of my work as I tried to troubleshoot the issue.

Sep 22, 2017

Suzy Cube Update: September 22, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
A short update this week. Mostly spent my time decorating levels and watching tester replays.

Sep 15, 2017

Suzy Cube Update: September 15, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
This week was the project handoff to Noodlecake. Going forward, the project will be hosted on their Git repository. I feel like a parent handing a babysitter their kid for the first time! Other than that, I got to work decorating some of the game's more solid levels and working on more translations.

Sep 14, 2017

Lessons from Suzy Cube: Level 1-1, How the Game's First Level is Different

#SuzyCube #GameDev #IndieDev #MadeWithUnity 
What makes a good first level? What sets my first level apart from every other level in my game? If your game follows a mostly linear structure, its first level will need to be designed around very different goals than the other levels. In this Lessons from Suzy Cube article, we will break down those goals as they apply to Suzy Cube and how the game's first level strives to achieve them.

Sep 13, 2017

The Pyramid of Polish: Recognising Diminishing Returns

#GameDev #IndieDev #GameDesign 
Does the pyramid look pointy when standing at the bottom? This is a question we, as game developers, all need to step back and ask ourselves at some point in a project. Heck, often at several points during a project. So, what do I mean by this? Well it's an analogy I've come up with to represent the diminishing return of polishing a product beyond a certain perceivable threshold to the eyes of the consumer.

Sep 8, 2017

Suzy Cube Update: September 8, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
This week's update is focused on level improvements and a bit of spruced up effects.

Sep 1, 2017

Suzy Cube Update: September 1, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Howdy folks! I've been busy on a level redesign this week. I know, I know, I said a while back all the levels were drafted, but I've had this on my to-do list for months.

Aug 25, 2017

Suzy Cube Update: August 25, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
In this week's update, I finally reveal the stupendous results of months of emails, Skype calls and negotiations! And some other little things...

Aug 18, 2017

Suzy Cube Update: August 18, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Well, hi there folks! Welcome to this week's Suzy Cube development update!

Aug 11, 2017

Suzy Cube Update: August 11, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Suzy is now trilingual! That's right, I've finally cracked the localization nut! What you see up top is a screenshot of my very first functional test loading and displaying localized text from an external file!

Aug 4, 2017

Suzy Cube Update: August 4, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Sorry, no multilingual support yet. Figuring out the best way to load stuff and the best format in which to store localization text has proven to be more trouble than I originally expected.

Jul 28, 2017

Suzy Cube Update: July 28, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Thanks for checking in! Not much to update all of you on. Working from Miami has been more distracting than I had anticipated.

Jul 21, 2017

Suzy Cube Update: July 21, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Things be gettin' crazy up in this joint! I was not expecting my week to be as disrupted as it was. I hope you guys like non-announcements and blurry secret screenshots!

Jul 14, 2017

Suzy Cube Update: July 14, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
My week was heavily disrupted by embassy stuff, so nothing earth shattering to report. Progress on improvements and updating to the latest release of Unity are the name of the game in this update.

Jul 7, 2017

Suzy Cube Update: June 7, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
This week was all about tester feedback and lots of small improvements.

Jun 30, 2017

Suzy Cube Update: June 30, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Man! I am inundated by gameplay clips!!

Jun 23, 2017

Suzy Cube Update: June 23, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
As predicted in last week's update, my priority this week was to make sure I had a solid crop of levels to send out to testers.

Jun 16, 2017

Suzy Cube Update: June 16, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
First off, some apologies. Sorry for the missing update last week, I was out of town, and sorry for the late update this week, I've been busy today doing a full playthrough of the game!

Jun 2, 2017

Suzy Cube Update: June 2, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
I was busy with other things this week, so it's going to be a slim update. But there are still some nuggets in here.

May 26, 2017

Suzy Cube Update: May 26, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Level design was the name of the game this week. Not a flashy update but some good progress made nonetheless.

May 19, 2017

Suzy Cube Update: May 19, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Hey folks! I've got move level design stuff and a new enemy/hazard to share with you all today!

May 17, 2017

Come play Babo this weekend!


Before striking out on my own, I worked for an Ottawa studio called Playbrains and our first big game was Madballs in Babo:Invasion.

May 12, 2017

Suzy Cube Update: May 12, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
I put all of my energy into level design this week and dang did it feel good to take a break from bugs!

May 5, 2017

Suzy Cube Update: May 5, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
I thought the image up top was appropriate given that, nope... Level 4-4 still hasn't progressed at all...

Apr 28, 2017

Suzy Cube Update: April 28, 2017

#SuzyCube #gamedev #indiedev #madewithunity 

Ok, here we go, a half decent update, finally! Though most of my week was flushed down the annoying bugs drain, I did manage to make some demonstrable progress. Let's dive in!

Apr 21, 2017

Suzy Cube Update: April 21, 2017

#suzycube #gamedev #indiedev #madewithunity 
My first week working on a schedule has been... How shall I say... A disaster! Ok, disaster might be a bit strong, but I didn't exactly plow through what I had hoped to accomplish.

Apr 14, 2017

Suzy Cube Update: April 14, 2017

#suzycube #gamedev #indiedev #madewithunity 

As predicted... not much to update you on this week. We've got a house guest, it's a four day weekend, and we celebrated my wife's birthday with friends yesterday. So the latter part of my week has mostly been spent in the kitchen prepping for said stuff. So what about Monday and Tuesday?

Apr 7, 2017

Suzy Cube Update: April 7, 2017

#suzycube #gamedev #indiedev #madewithunity 

Aaand we're back! Sorry for the hiatus, folks. My wife and I were on a long overdue vacation. I know most of you were probably hoping for a nice meaty update upon my return but, alas, I updated my version of Unity to the latest (5.6) and with every major release comes dealing with new issues.

Mar 10, 2017

Suzy Cube Update: March 10, 2017

#suzycube #gamedev #indiedev #madewithunity 
Ok, folks! First weekly update since my return from GDC! Sorry to say it's a slim one as I've had to work on doing my taxes and on producing a *GASP* trailer for Suzy Cube!

Mar 6, 2017

Suzy Cube at GDC 2017

#GDC #suzycube #gamedev #indiedev #madewithunity 

Well, the 2017 Game Developers Conference has come and gone and it's been a hell of a trip. I got to hear some great talks, hang with some great folks, play some great games and get some great buzz going about Suzy Cube!

Feb 24, 2017

Suzy Cube Update: February 24, 2017

#suzycube #gamedev #indiedev #madewithunity 

With GDC only a few days away, my week has, predictably, been all about getting the game show ready! And freaking out about it...

Feb 17, 2017

Suzy Cube Update: February 17, 2017

#suzycube #indiedev #gamedev #madewithunity 

Great news! Suzy Cube is a top 10 finalist in the 2017 IndiePlus game design competition! Most amazingly, this means I've been invited to attend the winners announcement ceremony in San Francisco during GDC 2017!

Feb 14, 2017

Happy Valentine's Day From Suzy Cube!

#suzycube #gamedev #indiedev #madewithunity 

Although we take special care today to tell our loved ones how we feel, let's not forget that, really, every day should be love day. Happy love day everybody!

Feb 10, 2017

Suzy Cube Update: February 10, 2017

#suzycube #indiedev #gamedev #madewithunity 

Hooray! I wrapped up work on the Level 3-4 design draft!

Feb 3, 2017

Suzy Cube Update: February 3, 2017

#suzycube #gamedev #indiedev #madewithunity 

Let's go for a water-log ride this week in Level 3-4!

Jan 27, 2017

Suzy Cube Update: January 27, 2017

#suzycube #gamedev #indiedev #madewithunity 

Hey, folks! Looky what we've got! Level 5-2 all up and drafted! As I see my list of still-not-designed levels shrink, it's hard not to be overtaken by a lulling sense of impending completion, but I must fight it and stay focused if I am to ever get the game into your hands!

Jan 20, 2017

Suzy Cube Update: January 20, 2017

#suzycube #indiedev #gamedev #madewithunity 

It is done! Suzy Cube has been submitted (in its early state) to the IndiePlus 2017 mobile games competition.

Jan 13, 2017

Suzy Cube Update: January 13, 2017

#suzycube #indiedev #gamedev #madewithunity 

Small change of plans this week as a friend of mine convinced me to submit Suzy Cube to the 2017 FunPlus IndiePlus mobile games competition!

Jan 6, 2017

Suzy Cube Update: January 6, 2017

#suzycube #gamedev #indiedev #madewithunity 

Happy new year everybody and welcome to my first update of 2017! Unfortunately, Monday was a holiday and I was sick for most of the week, so it's not, exactly a spectacular update but I'm back at it hoping this will be the year all of you get to play Suzy Cube for yourselves!