#SuzyCube #gamedev #indiedev #madewithunity
Sorry, no multilingual support yet. Figuring out the best way to load stuff and the best format in which to store localization text has proven to be more trouble than I originally expected.
I know, I know, excuses excuses! Truth is, I haven't been concentrating on the game much this week. Little bits of work here and there mostly related to file loading and tester gameplay review have been disrupted by shopping trips as I attempt to cross everything off my wife's and my shopping list before returning to Caracas.
Among a handful of small changes like adjusting the placement of text on the "Stage Cleared" screen for better placement on iPad and iPhone, I did make a rather important change to the order of four of the game's early levels.
Based on feedback from a friend, I decided to swap Level 1-4 and Level 2-3. Both snow levels. Level 1-4 has proven to simply be a bit too difficult as a World 1 level.
Similarly, I've swapped the World 1 and World 2 special levels for similar reasons.
Well, that will, unfortunately, do it for this update. If all goes well, I should be back in Caracas next week. Hopefully, I'll be less distracted once I'm back home! See you all next week.