Aug 28, 2015

Suzy Cube Update: Friday August 28, 2015

#gamedev #indiedev #madewithunity #iosdev

This week, I started work on level 3-3! I've got a fair bit of work done on level 1-1 but first levels are a unique beast. Level 3-3 is my first "typical" Suzy Cube level and also means beginning work on a whole new look for lava/cave themed levels!

Lessons From Suzy Cube: Which Level Comes First?

#gamedev #indiedev #iosdev #madewithunity

A lot of games split the action up into distinct levels. These are usually meant to be played in a fairly linear fashion from first to last. But is that the best way to tackle designing the levels? For Suzy Cube, I've decided that creating the levels out of order is the best way to go.

Aug 21, 2015

Lessons From Suzy Cube: Why Do a Master Study? (or Why Not Do Something Novel?)

#gamedev #indiedev #madewithunity #iosdev

So, some folks have been asking me: With the opportunity to finally work on a personal project full-time, why not make a more original game? Why devote your time to this "master study"?

Suzy Cube Update: Friday August 21, 2015


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I was hoping to have a little more in this update, but I spent the whole morning moving the router and modem around the apartment trying to squeeze the most speed out of our, less than stelar, connection.

Aug 14, 2015

Say Hello to Suzy! A Master Study of Super Mario 3D Land


Hey, everyone! Say hello to Suzy, Suzy Cube! She's the titular character to the game on which I will be spending the next year or more working!

The Big Move


As previously mentioned, my wife and I have embarked on quite the little adventure and recently emigrated to sunny Venezuela! For my wife, it's a huge opportunity to start a career in the foreign service. For me, it's an altogether different career opportunity!

Aug 11, 2015

Eulogy for a Console, Part 3: XBox


This is the final entry in this three part series about parting ways with my first consoles.

I have moved away from my home town (more on that later) and that meant taking the opportunity to clear out the closets and rid myself of stuff I didn't foresee using much anymore. As a result I've recently sold my three oldest consoles. Now this was a pretty big deal as I've had them all since I was in school, however even I had to admit to myself that if I hadn't played with any of them in, at least, eight years, I wasn't likely to pull them out and play with them again in the foreseeable future.