May 26, 2017

Suzy Cube Update: May 26, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Level design was the name of the game this week. Not a flashy update but some good progress made nonetheless.

May 19, 2017

Suzy Cube Update: May 19, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
Hey folks! I've got move level design stuff and a new enemy/hazard to share with you all today!

May 17, 2017

Come play Babo this weekend!


Before striking out on my own, I worked for an Ottawa studio called Playbrains and our first big game was Madballs in Babo:Invasion.

May 12, 2017

Suzy Cube Update: May 12, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
I put all of my energy into level design this week and dang did it feel good to take a break from bugs!

May 5, 2017

Suzy Cube Update: May 5, 2017

#SuzyCube #gamedev #indiedev #madewithunity 
I thought the image up top was appropriate given that, nope... Level 4-4 still hasn't progressed at all...

Apr 28, 2017

Suzy Cube Update: April 28, 2017

#SuzyCube #gamedev #indiedev #madewithunity 

Ok, here we go, a half decent update, finally! Though most of my week was flushed down the annoying bugs drain, I did manage to make some demonstrable progress. Let's dive in!

Apr 21, 2017

Suzy Cube Update: April 21, 2017

#suzycube #gamedev #indiedev #madewithunity 
My first week working on a schedule has been... How shall I say... A disaster! Ok, disaster might be a bit strong, but I didn't exactly plow through what I had hoped to accomplish.