Dec 2, 2016

Suzy Cube Update: Friday December 2, 2016

#suzycube #gamedev #indiedev #madewithunity 

Another light update this week with a bit about Level 3-2 which I mostly worked on last week and a bit about Level 4-2, visible above, which I started building this week.

Nov 25, 2016

Suzy Cube Update: Friday November 25, 2016

#suzycube #indiedev #gamedev #madewithunity 

Great progress on Level 3-2 was made this week, but not much else... Thanks Xbox!

Nov 18, 2016

Suzy Cube Update: Friday November 18, 2016

This update may excite me more than you, but I was able to not only start work on Level 5-1 but finish the design draft of the whole level!

Nov 11, 2016

Nov 4, 2016

Suzy Cube Update: Friday November 4, 2016

#suzycube #gamedev #indiedev #madewithunity 

This week I started building Level 4-1, added a couple new variations to the basic Skull enemies and implemented some odds and ends off the old to-do list.

Oct 31, 2016

Lessons from Suzy Cube: The Camera System, Part 3

#suzycube #indiedev #gamedev #madewithunity 

Welcome to the third and final article in a series examining the camera system used in Suzy Cube. This series dives into several aspects of the game’s camera system with each describing a particular set of features. These articles also follow the chronological order in which the features have been implemented into the camera system.

Oct 28, 2016

Suzy Cube Update: Friday October 28, 2016

#suzycube #indiedev #gamedev #madewithunity 

Don't click away! The Skull Bullies are actually functional now!