Finishing touches were the name of the game this week. As we begin to firm up dates internally, it's time to start locking things down. As such, this week was my last chance to fix niggling issues in levels.
Unfortunately, I've been sick this week. That means a short update for a couple of reasons: 1. I spent a lot of time resting and 2. I want to get this over with so I can go back to resting. So, on that positive note, let's get it on!
Level design up the wazoo this week! Not only did I finish work on Level S-6, but I'm almost done with all the game's Special World levels! On top of that, I've got a sneak peak at the story artwork rough from Noodlecake!