#suzycube #GDC16 #indiedev #gamedev
What a day! Too much to cover, point-form to follow!
- Talk by Invidia and Allegorithmic: Substance Painter stuff was very cool.
- Talk from the duo on N++: Cool look behind the process from cool people!
- Checked out the Indie Mega Booth and met Mike from Starfall Studios who totally knew what Suzy Cube was and eagerly played it! I played his really cool upcoming stealth ninja platform game, Sneaky Ninja: Good times were had by all.
- Also seen at the Indie Mega Booth...
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OneShot |
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Sumer |
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Streets of Rogue |
- ALSO seen at the Indie Mega Booth: Longstory, a dating game for the real world. Charming, inclusive and attractive.
- Moving on to the IGF Awards showcase area... Oh man...
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Allen seen here making his hand disappear. |
- Great chat with folks behind innovative narrative based game Oxenfree, winner for excellence in art!
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It's a booth! |
- Checked out a number of the nominees:
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Trippy audiovisual experience!! |
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Utterly delightful puzzle/diorama/toy. Must be amazing on Playstation VR! |
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SUPER... HOT! |
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Bold, personal and vulnerable. |
- Ended the night at the Touch Arcade Sticker Swap where we met too many people to recount, stand out moments included meeting folks from:
- Got to play Astro Party against its creator!!!
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Three players, one phone, one victor! |
What a packed day! So many great games and so many wonderful people!! Many folks also asked to try out Suzy Cube, which was awesome! OK, it's past 2am now, I REALLY have to get to bed if I want to be even half-functional tomorrow!
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