Prettying things up and getting ready for GDC! This week has been all about finishing up work to get the game show ready in time for the Game Developers Conference in March.
This week, I concentrated on background tasks. Ha! I've been working on backgrounds... funny! I also spent all of yesterday doing something really stupid that felt so good to finally do!
In this Lessons from Suzy Cube article, we are going to look at a section by section breakdown of one level currently in development for the game. Let's dive in!