This week was mostly spent on decorating the last level in need of decoration! I also did some prep work for GDC, including the creation of some new debug features.
Level beautification was the name of the game this week! I also wrapped up Level S-8, mentioned last week which means the Special World stages are now in the bag, for real!
Level design up the wazoo this week! Not only did I finish work on Level S-6, but I'm almost done with all the game's Special World levels! On top of that, I've got a sneak peak at the story artwork rough from Noodlecake!