Louard On Games
My game design sounding board and home of the Pro's and Con's reviews.
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Oct 31, 2016
Lessons from Suzy Cube: The Camera System, Part 3
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#suzycube #indiedev #gamedev #madewithunity Welcome to the third and final article in a series examining the camera system used in S...
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Oct 28, 2016
Suzy Cube Update: Friday October 28, 2016
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#suzycube #indiedev #gamedev #madewithunity Don't click away! The Skull Bullies are actually functional now!
Oct 24, 2016
Lessons from Suzy Cube: The Camera System, Part 2
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#suzycube #gamedev #indiedev #madewithunity Welcome to the second of three articles in a series examining the camera system used in ...
Oct 21, 2016
Suzy Cube Update: Friday October 21, 2016
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#suzycube #indiedev #gamedev #madewithunity I swear I'm not trolling all of you! I was unexpectedly traveling this week so I did...
Oct 17, 2016
Lessons from Suzy Cube: The Camera System, Part 1
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#suzycube #indiedev #gamedev #madewithunity Welcome to the first or three articles in a series examining the camera system used in...
2 comments:
Oct 14, 2016
Suzy Cube Update: Friday October 14, 2016
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#suzycube #indiedev #gamedev #madewithunity Yup, same top image as last week. Which might be indicative of how slim this update is g...
Oct 7, 2016
Suzy Cube Update: Friday October 7, 2016
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#suzycube #gamedev #indiedev #madewithunity I was, unfortunately, plagued with continuing internet troubles this week. We’ve now bee...
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