Louard On Games
My game design sounding board and home of the Pro's and Con's reviews.
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Aug 19, 2016
Lessons From Suzy Cube: Reinforcing Behaviours, A Look at Two Levels
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#gamedev #indiedev #suzycube #madewithunity Boss levels should be a cinematic way to test your player's skill. But what happens wh...
Aug 12, 2016
Suzy Cube Update: Friday August 12, 2016
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#suzycube #gamedev #indiedev #madewithunity This week, I, finally, completed the design of the World 4 boss level, fixed some more b...
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Palate Cleansers: Rayman Origins vs Rayman Legends
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Ah, the palate cleanser, that bit where a game throws you a curveball for the sake of variety and to keep you from getting bored. In t...
Aug 5, 2016
Suzy Cube Update: Friday August 5, 2016
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#suzycube #indiedev #gamedev #madewithunity No more distractions for a while! I've finished the work I was doing for the Embassy a...
Jul 29, 2016
Suzy Cube Update: Friday July 29, 2016
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#suzycube #gamedev #indiedev #madewithunity Another good week of progress on the World 4 boss level and a growing list of hiccups rela...
Jul 22, 2016
Suzy Cube Update: Friday July 22, 2016
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#suzycube #gamedev #indiedev #madewithunity I didn't expect to have an update for you this week, but I do! The work I was slated...
Jul 15, 2016
Suzy Cube Update: Friday July 15, 2016
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#suzycube #gamedev #indiedev #madewithunity Well, I've been sick this week!
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