Louard On Games
My game design sounding board and home of the Pro's and Con's reviews.
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Sep 18, 2015
Suzy Cube Update: Friday, September 18, 2015
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#suzycube #gamedev #indiedev #madewithunity This week has been all about the boss monster redesign. Got it modelled up, textured, rigg...
Sep 11, 2015
Suzy Cube Update: Friday September 11, 2015
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#suzycube #indiedev #gamedev #madewithunity Yep, the picture pretty much sums up how I feel about this week... It's been a rough ...
Lessons from Suzy Cube: Measuring Up
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#gamedev #indiedev #madewithunity #suzycube I hate ambiguous jumps in games! If your game involves jumping, then you owe it to your play...
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Sep 4, 2015
Suzy Cube Update: Friday September 4, 2015
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#gamedev #madewithunity #indiedev #iosdev #suzycube I've been hard at work trying to finish up the first design pass on Level 3-3. ...
Aug 28, 2015
Suzy Cube Update: Friday August 28, 2015
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#gamedev #indiedev #madewithunity #iosdev This week, I started work on level 3-3! I've got a fair bit of work done on level 1-1 b...
Lessons From Suzy Cube: Which Level Comes First?
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#gamedev #indiedev #iosdev #madewithunity A lot of games split the action up into distinct levels. These are usually meant to be play...
Aug 21, 2015
Lessons From Suzy Cube: Why Do a Master Study? (or Why Not Do Something Novel?)
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#gamedev #indiedev #madewithunity #iosdev So, some folks have been asking me: With the opportunity to finally work on a personal proj...
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